Flick through the book and show a plethora of different Las Vegas hotel talked about on each individual page - they really are all different! Get your spectator to lift up any random page and remember the hotel... not just the hotel but a playing card, a dice value or maybe even a roulette number, all displayed in the page graphics. You are then able to predict or reveal all the information before going one step further and revealing a word on the page!
Did you know your guide also works as a powerful peek device!? Get your audience member to write down the name of a loved one, draw a picture or even their pin number and and your book will securely tell you exactly who or what it is.
A three-part epic based on Mathew's favourite card trick 'Shuffled Board' by Simon Aronson. Get your spectator to shuffle a deck of cards face up and face down. But before doing so, you've stuck your business card into a page of your guide which reveals the exact number of face down cards, the exact number of red cards and how many are spades! Unfortunately, you're wrong by one card... so watch their face drop as you simply turn the page to magically fix the error!
Time to bring out your second book and flick through to show every page with a different slot machine outcome on it. Get one spectator (or three!) to stop at a random page and remember one of the symbols on the reels. Impossibly, you hit the jackpot and are able to correctly guess all of them in the order they appear. Also includes a tossed out deck style presentation using multiple spectators.
Flick to a map of all the hotels on the Las Vegas strip. Get your spectator to circle a random area of the page behind their back. Unbelievably, their blindly circled hotel is revealed on the velvet pouch you carry your books in that has been on the table the whole time. The best bit. - this page can be used over and over again as it's dry wipe!
Self working and wonderfully interactive - flick to a grid showing lots of different hotels and ask your spectator to focus on any one. Without looking, give them some random instructions (e.g. move up one square, move left two) before they end up on their final choice. Again, you are able to predict the exact hotel they will end up on.
Teach A Trick
Ever been asked to teach your spectator a trick? Now you can. A powerful, yet simple self working card trick in which the instructions are read from the book allowing your spectators to perform a memerable moment of magic.
Shuffle a deck of cards before bringing out some dice in a cup that your spectator will shake before adding up the total value. Unbelievably, the card on the front page matches the card in THAT NUMBER location in the deck. Instantly repeatable for a different spectator using a different playing card on the back of the book. *Dice not included
A super fun illusion and super fast magic for any age using one single page of the book. Get your spectator to pick an animal and reveal it... incorrectly! Watch their smiles as you turn the page upside down to show their animal is indeed a penguin, not a giraffe.
Why not reveal a totally randomly generated number on the barcode of the book!? Picture perfect for the Toxic Force though Matthew also teaches an 'add a number' method you'll find an array of uses for.
Another page... another miracle. Borrow four random items like a wallet, watch, keys and pen. Again, the item they select matches what the page says they'll choose - and it's been open to that page the whole time.
Your spectator thinks of any number... inside your guide book is one loose banknote which has their lucky number written on it. *Needs a little something extra most magicians will have laying around